Precision with the Wii Remote here rewards you with ratings.
#Trauma center second opinion wikipedia full#
I could see a more serious style of game in this genre arriving to take full advantage of the new Wii MotionPlus with more realistic visuals, but until then, Atlus' efforts will more than do. This balances things out a bit alongside some pretty basic visuals. This translates to some pretty edge-of-your-seat gameplay, and you always feel the intensity of pressure, expectation and potential failure - which is a rare combo for videogames, making this really unique.Īll that said though, the anime presentation and over-the-top dialogue does lighten the game's burden- esque load, and then some. Still, the longer you dawdle in an attempt to keep the patient's vitals high, the less time you'll end up having to perform delicate procedures. This will deplete based on the amount of stress you're causing to the body (ie slicing it open with a scalpel, etc), but can be countered with injections. It's a great system, because losing a life is kind of a downer (which is weird because it's a game, but rarely in games is death so final), with the words "after his final operation, most people would agree that Dr Stiles had no business treating patients in the first place" signaling game over.ĭuring operations you'll not only have a time-limit to perform to, but the patient's vital signs as well. These will be handed to you - at first - only as they're needed, but when you can be fully trusted, you'll equally be charged with having to work out - on your own - exactly what you need to use and when. You'll have access to the usual instruments a surgeon would use such as a scalpel, syringe (you can fill it from various vials of medicine, as required), needle (for stitching), forceps, bandages and more.
Simply use the analogue stick on the Nunchuk to choose your specific item, and voila! Your Wii Remote becomes it. You'll start out using the Wii Remote as a seminal Swiss Army Surgical tool whereby each implement you need is available on an easily accessible wheel that highlights each one. 'Levels' are basically each operation you perform, and in keeping with the set narrative (of learning and confidence) and videogame formulaic play, each operation naturally becomes progressively harder. There is no animation throughout beyond the physical operation, but this actually works for the game. The whole narrative is delivered in simple Manga drawn stills. It's also very Japanese, though there are several Scrubs references throughout, which is rad.
It's cool because, ultimately a game like this could almost have maintained life without a story, but adding one anyway has just sweetened the deal. Thankfully he's surrounded by capable, experienced surgeons and nurses and despite a general lack of confidence in the immediacy, upon proving his skills, Stiles' reputation as a doctor on the rise steadily grows alongside faith in him. There isn't much faith in him at Hope Hospital though (where he's just finished his residency). You play Dr Derek Stiles, a young up and coming surgical doctor trying to make a name for himself as a dedicated and competent life-saver.